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Army of two masks metal
Army of two masks metal










army of two masks metal

First of all, there is a time limit during which either of the players must enter the Rampage mode, or it will disappear. Of all of the title's features, Rampage mode is the most poorly implemented and has less value than you'd expect. When your agro meter reaches a designated level, either player can enter a Rampage mode, which renders you invincible for a short period of time. Despite the feeling of being forced into a certain style of play, I felt these co-op modes were generally well-executed and fun to play when you have two human players. For the most multiplayer enjoyment, it's essential to find another live partner. Although you can play solo using an AI teammate, the added chore of managing the AI becomes a distraction. If you decide to employ a gonzo-rush tactic on them, your character will automatically engage them in melee combat. This can be unnerving when you're taking a quick breather to reload or sneak a swig of iced tea. Although they will often take cover, they also have no problems trying to rush your position.

army of two masks metal

I found the AI enemies in the game to be fairly good. At strategic points within a mission, you'll enter Back-to-Back mode, which initiates a temporary "bullet time" sequence, where you and your partner are standing with your backs to one other and are gunning down enemies within the 180-degree arc. There are several occasions when you must open dual door locks, seek the assistance of your teammate to boost up to a higher area, or give him a hand by pulling him up. It's sometimes necessary to enter a dual sniper mode, which splits the second player's screen in half and allows both players to use sniping scopes to take out distant targets.

army of two masks metal

In vehicles, one will be manning a primary machine gun while the other drives. When parachuting, one person will have his primary weapons available, while the other will be steering the chute. In the event that the opposition sees both you and your teammate, if a shot has yet to be fired, the AI will focus on the player with the largest weapon.Īrmy of Two forcibly promotes the concept of teamwork via the use of two-person transports, map puzzles, healing, team combat and cover modes. You can use this strategic device to easily outflank an enemy and take them out. When either player becomes the center of attention, you'll glow bright red, which will not only allow you to quickly increase your agro, but also render your teammate technically invisible to the enemies. The game features an interesting strategic paradigm in which either you or your teammate can draw fire away from each other by engaging the enemy in a firefight. Campaign length is a bit on the short side, but completion times can vary greatly depending on the skills of the players, their ability to work together, and the selected level of difficulty. The campaign takes you through seven different map areas, including an initial training area.

army of two masks metal

The "bullet time" device is used several times, and your health will start regenerating if you step away from the action for a short while. As Eliot and Tyson take on numerous missions for the SSC, they soon discover that they may need to do some troubleshooting within their organization.Īrmy of Two offers up a respectable number of features for shooter enthusiasts, but most of these features will be familiar, since they originated in other FPS titles. Unfortunately, the common trend in the gaming industry is to just "borrow" the best features from past releases and roll them up into a new product.Īrmy of Two follows the lives of two ex-Army Rangers, Eliot Salem and Tyson Rios, who are recruited to work as military "contractors" (mercenaries, to be exact) for a privatized troubleshooting organization, the Security and Strategy Corporation (SSC). The strongest selling point usually comes from the introduction of new and innovative gameplay features, so the current challenge for developers is to differentiate their titles from the rest of the pack. First-person shooters seem as popular as ever, with new games being released almost monthly.












Army of two masks metal